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Items

Stone Age

Stone axe

Wood takes 15 s instead of 30 s. Lasts 128 wood.

Cost
5 wood, 5 stone, 3 flint
Lasts
128

Stone pickaxe

Stone takes 15 s instead of 30 s, flint 20 s instead of 40 s; lets you mine copper and tin. Lasts 128 stone or 64 ore.

Cost
5 wood, 8 stone, 3 flint
Lasts
128

Spear

Lets you hunt deer; a weapon against natives (attack 10). Lasts 128 deer.

Cost
6 wood, 3 flint, 2 fiber
Attack
10
Lasts
128

Tiny bag

10 inventory slots instead of 5.

Cost
10 fiber, 5 wood
Bag slots
10

Wooden shield

For spearmen and swordsmen: +8 strength. Lasts 96.

Cost
8 wood, 4 fiber
Defence
8
Lasts
96

Bow

Hunts deer; archers shoot arrows with it (attack 14, only with arrows). Lasts 128.

Cost
6 wood, 4 fiber
Attack
14
Lasts
128

Ring of strength

Found with natives: +3 strength while your character wears it. Does not wear.

Cost
–
Lasts
1000

Ring of life

Found with natives: +20 health while your character wears it. Does not wear.

Cost
–
Lasts
1000

Amulet of endurance

Found with natives: +30 endurance while your character wears it. Does not wear.

Cost
–
Lasts
1000

Amulet of warding

Found with natives: +4 defence while your character wears it. Does not wear.

Cost
–
Lasts
1000

Stone shovel

Clay takes 15 s instead of 30 s. Lasts 128 clay.

Cost
6 wood, 4 stone
Lasts
128

Pack basket

A pack carrier (Bronze Age, barracks) carries 25 loot home with an army; it does not fight.

Cost
12 fiber, 4 wood
Lasts
1

Stone sickle

Berries and fiber take 10 s instead of 20 s. Lasts 128.

Cost
3 wood, 4 flint, 2 fiber
Lasts
128

Bronze Age

Bronze axe

Wood takes 8 s. Lasts 192 wood.

Cost
3 bronze, 3 wood
Lasts
192

Bronze pickaxe

Stone takes 8 s, flint 12 s, copper and tin 25 s; lets you mine iron ore and coal. Lasts 192 stone or 96 ore.

Cost
4 bronze, 3 wood
Lasts
192

Small bag

20 inventory slots.

Cost
20 fiber, 10 deer, 1 bronze
Bag slots
20

Bronze spear

Hunts deer; a better weapon against natives (attack 18). Lasts 192.

Cost
2 bronze, 3 wood
Attack
18
Lasts
192

Leather cap

For your character's head: +2 armor. Lasts 80.

Cost
4 deer, 2 fiber
Defence
2
Lasts
80

Leather gloves

For your character's hands: +1 armor. Lasts 80.

Cost
3 deer, 2 fiber
Defence
1
Lasts
80

Leather boots

For your character's feet: +1 armor. Lasts 80.

Cost
3 deer, 3 fiber
Defence
1
Lasts
80

Battering ram

Siege: a crew of one breaks walls (40 a round). Lasts 200.

Cost
60 wood, 4 bronze
Lasts
200

Bronze shovel

Clay takes 8 s. Lasts 192 clay.

Cost
2 bronze, 3 wood
Lasts
192

Bronze sickle

Berries and fiber take 6 s. Lasts 192.

Cost
2 bronze, 3 wood
Lasts
192

Iron Age

Iron axe

Wood takes 4 s. Lasts 256 wood.

Cost
3 iron, 3 wood
Lasts
256

Iron pickaxe

Stone takes 4 s, ores much faster; lets you mine silver, gold and gems. Lasts 256 stone or 128 iron ore.

Cost
4 iron, 3 wood
Lasts
256

Medium bag

30 inventory slots.

Cost
30 fiber, 20 deer, 2 iron
Bag slots
30

Rope

Lets you catch wild horses. Lasts 20 horses.

Cost
15 fiber
Lasts
20

Cart

Give it to a worker: 4.8 m/s instead of 1.2 and two loads a trip instead of one (roads only).

Cost
40 wood, 5 iron, 1 wild horses
Lasts
1

Iron sword

A weapon against natives (attack 30). Lasts 128.

Cost
3 iron, 1 wood
Attack
30
Lasts
128

Iron armor

For heavy infantry and cavalry: +15 strength. Lasts 160.

Cost
4 iron, 4 deer
Defence
15
Lasts
160

Iron helmet

For your character's head: +6 armor. Lasts 140.

Cost
2 iron, 1 deer
Defence
6
Lasts
140

Iron gauntlets

For your character's hands: +3 armor. Lasts 120.

Cost
2 iron, 1 deer
Defence
3
Lasts
120

Iron boots

For your character's feet: +3 armor. Lasts 120.

Cost
2 iron, 2 deer
Defence
3
Lasts
120

Catapult

Siege: breaks walls from afar (70 a round), and towers on the map. Lasts 150.

Cost
80 wood, 8 iron, 10 fiber
Lasts
150

Iron shovel

Clay takes 4 s. Lasts 256 clay.

Cost
2 iron, 3 wood
Lasts
256

Iron sickle

Berries and fiber take 3 s. Lasts 256.

Cost
2 iron, 3 wood
Lasts
256

Antiquity

Scutum

The legionary's big curved shield: +20 strength. Lasts 160.

Cost
2 iron, 10 wood, 2 deer
Defence
20
Lasts
160

Composite bow

Wood, horn and sinew: archers shoot harder (attack 22, only with arrows); hunts deer too. Lasts 192.

Cost
6 wood, 4 deer, 1 bronze
Attack
22
Lasts
192

Ballista

A giant crossbow: shoots soldiers over walls (attack 25) and breaks walls and towers (40 a round). Lasts 150.

Cost
70 wood, 10 iron, 10 fiber
Attack
25
Lasts
150

Middle Ages

Steel helmet

For your character's head: +10 armor. Lasts 220.

Cost
2 steel, 1 cloth
Defence
10
Lasts
220

Steel axe

Wood takes 2 s. Lasts 512 wood.

Cost
2 steel, 3 wood
Lasts
512

Steel pickaxe

The fastest pickaxe for stone, ores, marble, silver, gold and gems. Lasts 512 stone.

Cost
3 steel, 3 wood
Lasts
512

Steel shovel

Clay takes 2 s. Lasts 512 clay.

Cost
2 steel, 3 wood
Lasts
512

Shears

Shears wool from flocks of sheep. Lasts 256 wool.

Cost
2 iron, 1 wood
Lasts
256

Large bag

40 inventory slots.

Cost
10 cloth, 10 deer, 1 steel
Bag slots
40

Steel sword

The knight's sword (attack 45). Lasts 256.

Cost
3 steel, 1 wood
Attack
45
Lasts
256

Plate armor

Steel plates over padded cloth: +30 strength. Lasts 256.

Cost
4 steel, 2 cloth
Defence
30
Lasts
256

Crossbow

Bolts pierce armor (attack 28, only with arrows); hunts deer too. Lasts 512.

Cost
6 wood, 1 steel, 4 fiber
Attack
28
Lasts
512

Trebuchet

Siege: hurls stones at walls and towers (120 a round). Lasts 200.

Cost
150 wood, 6 steel, 20 fiber
Lasts
200

Steel sickle

Berries and fiber take 2 s. Lasts 512.

Cost
1 steel, 3 wood
Lasts
512

Renaissance

Arquebus

Shots pierce armor (attack 36, only with gunpowder). Lasts 200.

Cost
3 steel, 4 wood
Attack
36
Lasts
200

Cannon

Siege: shoots soldiers over walls (attack 50) and breaks walls and towers (200 a round), only with gunpowder. Lasts 300.

Cost
30 bronze, 10 steel, 60 wood
Attack
50
Lasts
300

Industrial Age

Rifle

Shoots far and pierces armor (attack 55, only with gunpowder). Lasts 250.

Cost
6 steel, 4 wood
Attack
55
Lasts
250

Locomotive

Give it to the carrier of an outpost with a railway: it drives a train, ten loads a trip and five times a walker's speed.

Cost
80 steel, 20 bronze, 40 coal
Lasts
1

Steam wagon

Made in the factory only. Give it to a worker or carrier: 6 m/s and five loads a trip (roads only), for 2 coal from the storage each trip.

Cost
60 steel, 15 bronze, 30 wood
Lasts
1

Hot-air balloon

Give it to a scout: it flies straight to the point (up to 5 km), 3.6 m/s, sees 150 m around instead of 60 m; only a guard tower with archers or gunners shoots it down. 5 coal a flight.

Cost
80 cloth, 40 fiber, 30 wood
Lasts
1

Howitzer

Siege: shoots soldiers over walls (attack 80) and breaks walls and towers (300 a round), only with gunpowder. Lasts 350.

Cost
40 steel, 20 bronze, 40 wood
Attack
80
Lasts
350

Electric Age

Drilling rig

Pumps oil from oil seeps. Lasts 500 oil.

Cost
30 steel, 20 wood
Lasts
500

Motor truck

Made in the factory only. Give it to a worker or carrier: 9.6 m/s and eight loads a trip (roads only), for 1 fuel from the storage each trip.

Cost
80 steel, 10 glass, 20 fuel
Lasts
1

Biplane

Made in the factory only. Give it to a scout: it flies straight to the point (up to 10 km), 8 m/s, sees 250 m around; only a guard tower with archers or gunners shoots it down. 3 fuel a flight.

Cost
40 steel, 60 cloth, 40 wood, 20 fuel
Lasts
1

Machine gun

Shoots far and pierces armor (attack 90, only with gunpowder). Lasts 300.

Cost
20 steel, 5 bronze
Attack
90
Lasts
300

Tank

Made in the factory only. Fights in the front line (attack 160), shoots over walls and breaks walls and towers (400 a round), only with gunpowder. Lasts 500.

Cost
150 steel, 20 bronze, 40 fuel
Attack
160
Lasts
500

Atomic Age

Jet

Made in the factory only. Give it to a scout: it flies straight to the point (up to 25 km), 25 m/s, sees 400 m around; guard towers that reach aircraft shoot it down. 6 fuel a flight.

Cost
120 steel, 40 electronics, 20 glass, 40 fuel
Lasts
1

Assault rifle

Pierces armor (attack 130, only with gunpowder). Lasts 400.

Cost
25 steel, 5 bronze, 5 wood
Attack
130
Lasts
400

Rocket launcher

Made in the factory only. Siege: shoots soldiers over walls (attack 150) and breaks walls and towers (800 a round), only with gunpowder. Lasts 400.

Cost
200 steel, 40 electronics, 40 fuel
Attack
150
Lasts
400

Information Age

Drone

Made in the factory only. Give it to a scout: it flies straight to the point (up to 30 km), 20 m/s, sees 500 m around, for nothing; only towers of a player with a radar station shoot it down.

Cost
60 steel, 30 microchips, 20 electronics
Lasts
1

Autonomous truck

Made in the factory only. Give it to a worker or carrier: 14.4 m/s and twelve loads a trip (roads only), for nothing.

Cost
150 steel, 40 microchips, 20 glass
Lasts
1

Smart rifle

Pierces armor (attack 180, only with gunpowder). Lasts 500.

Cost
30 steel, 5 microchips, 5 bronze
Attack
180
Lasts
500

Missile system

Made in the factory only. Siege: shoots soldiers over walls (attack 250) and breaks walls and towers (1500 a round), only with gunpowder. Lasts 500.

Cost
300 steel, 60 microchips, 60 fuel
Attack
250
Lasts
500