Spearman
Spear and wooden shield.
- Fights with
- bronze spear, spear, wooden shield
- Time
- 5 min
- Eats
- 2 meals an hour
Spear and wooden shield.
Bow and a quiver of 20 arrows; strongest in a tower, weak without arrows.
Siege: breaks the walls of a base; does not fight soldiers.
Carries 25 loot home with an army; does not fight.
Iron sword and wooden shield.
Iron sword, wooden shield and iron armor.
Iron sword, iron armor and a tamed wild horse: strong and fast.
Siege: breaks walls from afar, and towers on the map; does not fight soldiers.
A horse cart that carries 50 loot home with an army; does not fight.
Iron sword, scutum and iron armor: slow, the strongest foot soldier. Paid 2 coins an hour.
A composite bow and a quiver of 20 arrows: shoots harder. Paid 1 coin an hour.
Shoots soldiers over walls and breaks walls and towers. Paid 1 coin an hour.
Steel sword, plate armor and a horse: the strongest unit. Paid 3 coins an hour.
A crossbow and a quiver of 20 bolts that pierce armor. Paid 1 coin an hour.
The strongest siege against walls and towers; very slow, does not fight soldiers. Paid 1 coin an hour.
An arquebus and a pouch of 20 shots of gunpowder: pierces armor, strong against cavalry and knights. Paid 2 coins an hour.
The strongest siege; shoots soldiers over walls too. Loads 20 shots of gunpowder, very slow. Paid 2 coins an hour.
A rifle and 20 rounds of gunpowder: shoots from afar, pierces armor, strong against cavalry and knights. Paid 3 coins an hour.
Field artillery: the strongest siege, shoots soldiers over walls too, and keeps up better than a cannon. Loads 20 rounds of gunpowder. Paid 3 coins an hour.
A machine gun and 20 belts of gunpowder: shoots from afar, pierces armor, mows down riflemen, cavalry and knights. Paid 4 coins an hour.
Steel on tracks: fights in the front line, shoots soldiers over walls and breaks walls and towers, and it is the fastest unit. Loads 20 rounds of gunpowder. Paid 6 coins an hour.
An assault rifle and 20 magazines of gunpowder: fights in the front line, pierces armor, beats riflemen, machine gunners and horsemen. Paid 5 coins an hour.
Rockets on a truck: the strongest siege, shoots soldiers over walls and is strong against tanks. Loads 20 salvos of gunpowder. Paid 8 coins an hour.
A smart rifle and 20 magazines of gunpowder: the strongest foot soldier, in the front line, pierces armor and beats every infantry before it. Paid 7 coins an hour.
Guided missiles on a truck: the strongest siege of all, shoots soldiers over walls from 500 m and is strong against tanks and guns. Loads 20 salvos of gunpowder. Paid 12 coins an hour.